Casa BRUTUS EXTRA ISSUE SUPER MARIO BROS. AND DESIGN
※本書は『Casa BRUTUS』2025年12月号の特集『スーパーマリオブラザーズとデザイン』を英訳したものです。
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Casa BRUTUS EXTRA ISSUE SUPER MARIO BROS. AND DESIGN
Casa BRUTUS EXTRA ISSUE SUPER MARIO BROS. AND DESIGN
※本書は『Casa BRUTUS』2025年12月号の特集『スーパーマリオブラザーズとデザイン』を英訳したものです。
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F
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Product Information
Shipping & Returns
Shipping & Returns
Description
※本書は『Casa BRUTUS』2025年12月号の特集『スーパーマリオブラザーズとデザイン』を英訳したものです。
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F
SUPER MARIO BROS. AND DESIGN
Celebrating 40 Years of Super Mario Bros.! The Design Secrets of a 40KB Masterpiece
Released on September 13, 1985, Super Mario Bros. marks its 40th anniversary this year. Selling around 40 million copies worldwide, it became the best-selling game of its time and sparked an unprecedented global phenomenon. As new hardware emerged, Mario continued to evolve, with the series surpassing 450 million copies sold to date - ushering in a golden age of gaming and turning Mario into one of the world’s most iconic characters. What is the story behind his creation? We sit down for an in-depth interview with Shigeru Miyamoto, Nintendo’s Representative Director and Executive Fellow, and the creator of Mario. From the secrets of pixel-art design born from a mere 40KB of ROM capacity, to rare development materials and the evolution of the series, this feature dissects the world of Mario through the lens of design.
NINTENDO MUSEUM
A Visit to the Nintendo Museum With
Mario’s Creator, Shigeru Miyamoto
STAGES
A World-by-World Review
- How Subtraction Shaped the Courses
PIXEL ART
Mario’s Design, Born From
Constraints and Function
PLANNING
F